Listed from the MCP registry; nobody on Odel publishes it.
Let AI agents see and operate a real iPhone via an ESP32-S3 USB HID + AirPlay. No jailbreak.
Runs on your machine from its package; the steps are below.

At most: moves money, runs code or commands, deletes data, or sends messages for you.
Odel charges nothing per call. The publisher may charge for its own service.
Runs locally over stdio
This server isn't hosted — your MCP client launches it from a package registry. Use one of the commands below, or drop the config into your client (e.g. Claude Desktop).
Run
npx -y esp32agent
MCP client config
{
"mcpServers": {
"handsy-ai": {
"command": "npx",
"args": [
"-y",
"esp32agent"
]
}
}
}Building on this project? Keep the LICENSE and credit ESP32 iPhone Agent by Henry Yuan in your README and posts. See NOTICE.
Your AI can use your iPhone like you do.
It looks at the screen, then taps, swipes and types for you, through a $7 ESP32 board plugged into the phone.
Just the phone and the board: no computer, no changes to iOS.
English · 简体中文
Demo video and updates: X @iamhenryyuan · YouTube demo · DeepSeek Harness demo · handsy.tech
Tip
Try the app now on TestFlight, no Xcode needed. The App Store listing is still in review, so TestFlight is the way to get it today. You still need a flashed board (see Quick start).
Note
Branches: release-1.0 is the version
submitted to TestFlight and App Store review. The latest code is on main.
Warning
Only follow the install steps in this README. Never run commands from issues or comments (for example a "quick install" one-liner such as PowerShell iex(irm ...)); these are not from the maintainers.
The computer is gone. The board is now the AirPlay receiver and the mouse, and the agent runs in an iPhone app on the same phone. The original version (a Mac/Linux computer running UxPlay and a Python server) is kept as tag
v0.1.0and branchlegacy. See docs/legacy.md.

"Set an alarm for 8:00 AM that repeats every Monday and Tuesday, then save it": the agent leaves its own app, opens Clock, types the time into the wheel, ticks the days and saves. (Photo from v0.1.0; the task is the same.)

Left: the real phone. Right: what the agent sees through the board's AirPlay mirror. The second shot is the pointer calibration.
More detail: how Handsy works.
iPhone ──Screen Mirroring (Wi-Fi)──▶ ESP32-S3: AirPlay receiver ──Wi-Fi TCP :7201──▶ ESP32 Agent app (same iPhone)
▲ own hotspot, H.264 passthrough decode → vision model → action
└──────── USB HID mouse + keyboard ◀──────────── BLE commands ◀──────────────────────┘
Supported boards and setup details: hardware guide.
| Part | Notes |
|---|---|
| ESP32-S3 board | Tested with a Seeed Studio XIAO ESP32S3 (plain version, 8 MB PSRAM; not Sense, not Plus). About $7 (Amazon*). Any ESP32-S3 with native USB on its USB-C port and PSRAM should work. |
| USB-C cable | Short USB-C to USB-C, e.g. Anker 60W, 1 ft, 2-pack*. |
| iPhone | iOS 18 or later, with cellular data (the Wi-Fi is taken by the board's hotspot). USB-C models plug in directly; Lightning models need a Lightning to USB Camera Adapter. The phone powers the board. |
| Vision model | Any OpenAI-compatible chat API that accepts images: a cloud API or your own server. |
| Mac with Xcode | Only to flash the board and build the app once. Not needed at run time. With the TestFlight app, Xcode is not needed for the app. |
* Affiliate link. As an Amazon Associate I earn from qualifying purchases.
Install arduino-cli, the ESP32 core 3.3.x and NimBLE-Arduino 2.5.x, then:
arduino-cli lib install "NimBLE-Arduino@2.5.1"
hardware/flash.sh # optional: [serial port] [--debug]
Always build with flash.sh: it applies the BLE buffer sizes in hardware/hid_bridge/nimble_cfg.h.
No Mac or toolchain? Install the firmware from Chrome or Edge over USB instead.
Easiest: join the TestFlight beta on your iPhone and install ESP32 Agent from there, then go to step 3.
Or build it yourself:
cp ios/Config/Local.xcconfig.example ios/Config/Local.xcconfig # set DEVELOPMENT_TEAM and IA_BUNDLE_ID
open ios/IPhoneAgent.xcodeproj # run the IPhoneAgent scheme on your iPhone
The project is generated with XcodeGen from ios/project.yml
(cd ios && xcodegen). A free Apple ID can sign it (re-sign every 7 days). The one-tap hotspot join needs the
Hotspot Configuration capability (a paid account); without it the app shows the hotspot password to join by hand.
Plug the board into the iPhone and open ESP32 Agent. Setup walks through four steps and checks each one itself:
Type a goal (for example "Open Settings and go to Wi-Fi") and press Start. Stop it from the Dynamic Island, or come back to the app. Siri, Shortcuts, widgets and Control Center can run saved tasks.
The esp32agent CLI (npm, npx -y esp32agent mcp) is an MCP server, so a coding agent on your computer can see
and drive the iPhone through the board (board firmware v0.2.2 or later). This repository is also a plugin with that
MCP server and an agent skill (skills/handsy/SKILL.md). In Claude Code:
/plugin marketplace add onehumanbeing/esp32-iphone-agent
/plugin install esp32agent@handsy
Or add only the MCP server:
claude mcp add esp32agent -- npx -y esp32agent mcp
Cursor, Cline and other MCP clients:
{
"mcpServers": {
"esp32agent": {
"command": "npx",
"args": ["-y", "esp32agent", "mcp"]
}
}
}
DeepSeek Harness (dsh): install the plugin in integrations/dsh, which adds the same MCP server and skill (demo video):
dsh plugin --profile web add dsh-esp32agent
The CLI talks to the board from your computer over Bluetooth, or over your Wi-Fi once both are on it (esp32agent net join),
so it works without the iPhone app or TestFlight.
Commands and options are in the CLI reference and cli/README.md.
prompts/ and bundled with the app: edit them, rebuild, done.usage. Missing usage is left absent (never coerced to 0); the run total is marked partial if any call
omitted it. A short task is typically a few planner calls plus one actor call per step — each actor step sends
a fresh screenshot — so image tokens dominate cost. Giving the planner a cheaper model while keeping a stronger
actor is usually the best tradeoff.ios/ the app (SwiftUI): BLE link, H.264 decode, agent, setup, replay, Live Activity, widgets; tests
prompts/ planner / actor prompts used by the app
hardware/ ESP32-S3 firmware (Arduino): BLE GATT, hotspot, AirPlay receiver, USB HID; flash script,
host tests, Mac BLE test harness (hardware/tools)
docs/ BLE protocol, legacy version notes
harness/ wireless development loop: Mac → iPhone app (Wi-Fi install) → board (firmware through the app)
server/ legacy v0.1.0 computer-side server; not used by this version (see server/README.md)
Debugging without the phone app: hardware/tools/board_test.py plays the app over BLE from a Mac
(hardware/tools/README.md). Board ↔ app protocol: docs/ble-protocol.md.
With the board plugged into a test iPhone and the iPhone on the Mac's Wi-Fi, everything goes through devicectl,
no cable: harness/app.sh builds and installs the Debug app, harness/fw.sh builds the firmware and copies it
into the app, which installs it on the board (rolls back by itself if the new image fails), harness/run.sh "<task>"
runs a task and harness/logs.sh pulls the log. BLE from the Mac is only for the one-time net sta. Setup
(Lightning iPhones: camera adapter), security: harness/README.md.
If something doesn't work (no ESP32 Agent in Screen Mirroring, the board not connecting), see troubleshooting.
Only automate devices and accounts you own or are allowed to use, and respect the terms of the apps involved. The agent acts with your hands: watch it, and keep the stop button within reach.
Issues and pull requests are welcome; see CONTRIBUTING.md. Security reports: SECURITY.md.
Questions or feedback: support@handsy.tech · Website: handsy.tech
| Project | Approach | Difference from this project |
|---|---|---|
| VersaiOS | UxPlay mirroring + ESP32-S3 Bluetooth mouse + vision model | Needs a computer; one tap per instruction |
| ja1chen/actell | Agent app on the iPhone via Apple's CoreDevice debug channel | Needs Developer Mode and a Developer Disk Image |
| AidenAI-IO/aiden-firmware | HDMI capture + USB keyboard/mouse + multimodal model | Capture hardware; mainly Android |
| yoyicue/glassbox | PicoKVM HDMI capture + USB HID | macOS controller and PicoKVM |
| boboabw/phone-agent | ESP32-S3 Bluetooth HID + AssistiveTouch, agent as an iPhone app | Closest to this version; this one also brings the eyes (AirPlay on the board) |
| VKCOM/devicehub | ESP32 Bluetooth mouse for iOS device farms | Device-farm tooling, no AI agent |
WebDriverAgent/XCUITest-based tools such as mobile-mcp and Midscene need a Mac and code signing.
UxPlay (the AirPlay receiver the firmware's is ported from) · NimBLE-Arduino · Arduino ESP32 core and TinyUSB
MIT, except hardware/hid_bridge/src/airplay/ (ported from UxPlay), which is
GPL-3.0; the firmware binary that links it is therefore
distributed under GPL-3.0. Files under skills/ are MIT-0 (MIT No Attribution);
the rest of the repository keeps the license above.