Godot MCP server - Godot 4.x engine control via TCP bridge, STL/GLB/OBJ import, GPU particles, an...
Runs locally over stdio
This server isn't hosted — your MCP client launches it from a package registry. Use one of the commands below, or drop the config into your client (e.g. Claude Desktop).
Distributed as an MCP bundle (`https://github.com/sandraschi/godot-mcp/releases/download/v0.5.0-beta.1/godot-mcp-v0.5.0-beta.1.mcpb`) — download it and import the bundle in your MCP client.