Agent-driven Godot playtesting: editor control, input injection, game-time stepping, live state.
Runs locally over stdio
This server isn't hosted — your MCP client launches it from a package registry. Use one of the commands below, or drop the config into your client (e.g. Claude Desktop).
Run
npx -y @satelliteoflove/godot-mcp
MCP client config
{
"mcpServers": {
"godot-mcp": {
"command": "npx",
"args": [
"-y",
"@satelliteoflove/godot-mcp"
]
}
}
}