Control the Unity Editor from MCP hosts through a local Rust server and C# Unity bridge.
Runs locally over stdio
This server isn't hosted — your MCP client launches it from a package registry. Use one of the commands below, or drop the config into your client (e.g. Claude Desktop).
Run
npx -y com.taygunsavas.patina-unity-mcp
MCP client config
{
"mcpServers": {
"patina-unity-mcp": {
"command": "npx",
"args": [
"-y",
"com.taygunsavas.patina-unity-mcp"
]
}
}
}