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godot mcp bridge

godot mcp bridge

Local
@tomaslucasutn5GDScriptMITUpdated 2 days ago

MCP server for Godot game engine integration — control the Godot editor with AI

Runs locally over stdio

This server isn't hosted — your MCP client launches it from a package registry. Use one of the commands below, or drop the config into your client (e.g. Claude Desktop).

npmgodot-mcp-bridgev1.2.1

Run

npx -y godot-mcp-bridge

MCP client config

{
  "mcpServers": {
    "godot-mcp-bridge": {
      "command": "npx",
      "args": [
        "-y",
        "godot-mcp-bridge"
      ]
    }
  }
}