Odel
vmd hydrate mcp

vmd hydrate mcp

Local
@wjgoarxivPythonMITUpdated 2mo ago

Drive VMD for GROMACS/LAMMPS analysis + clathrate-hydrate cage science (needs a local VMD)

vmd-hydrate-mcp

Drive VMD from any LLM — render GROMACS/LAMMPS trajectories and analyze clathrate-hydrate cages through the Model Context Protocol.

Quick Start · Features · MCP Tools · Usage · 한국어


[!NOTE] An MCP server that lets Claude (or any MCP client) control VMD directly — load GROMACS/LAMMPS trajectories, identify clathrate-hydrate cages (sI/sII/sH), script headless renders, and compute order parameters (F3/F4) and H-bond networks — turning molecular-dynamics analysis into a conversation. Unlike the existing VMD MCP, it keeps a stateful VMD session, is secure by default, and owns the one thing no other MCP does: hydrate cage science.

See it in action

vmd-hydrate-mcp identifying and rendering sII hydrate cages in VMD

Every frame is a real headless VMD (Tachyon) render, driven entirely through the MCP server. The sII cages — 128 × 5¹² + 60 × 5¹²6⁴ — are identified by this repo, not mocked. · ▶ full-quality MP4

Features

  • Clathrate Cage Identification -- find and classify hydrate cages (5¹², 5¹²6², 5¹²6⁴, …) from the H-bond network and label the crystal structure (sI/sII/sH). Validated on the sII benchmark (128 small cages, exact).
  • Photorealistic, Style-by-Prompt Cage Rendering -- cages render with ambient occlusion + shadows, orthographic by default, each cage type in ONE unified color (a curated palette: 5¹²=cyan, 5¹²6⁴=red, …). Just ask: "show only the sII large cages in magenta with emphasized width" and the MCP filters, recolors, and thickens them.
  • Stateful VMD Session -- a persistent VMD process (Tcl socket server) keeps your molecules, selections, and camera alive across tool calls -- no reloading on every command.
  • Hydrate Order Parameters -- F3 (tetrahedrality) and F4 (⟨cos 3φ⟩) computed in pure NumPy, validated to the reference to 6 decimals (F4 = 0.926698 on the sII benchmark).
  • H-bond Networks -- water–water hydrogen-bond graph with coordination stats, the substrate for cage identification.
  • Headless Rendering -- CPU Tachyon ray-traced PNGs with no display or GPU, returned inline as images. Works on laptops, servers, and HPC.
  • Attended (GUI) Mode -- run fully offscreen (default), or set VMD_HYDRATE_MCP_DISPLAY=gui to open a visible VMD window and watch Claude load, color, rotate, and render your system live.
  • GROMACS + LAMMPS -- one server ingests .gro/.xtc/.trr, LAMMPS .data/dump, PDB, DCD, mmCIF.
  • Secure by Default -- filesystem allowlist + a Tcl command allowlist (not a bypassable denylist) + a loopback, token-gated control socket. No run_tcl foot-gun exposed.
  • MCP-Native -- clean English tool names and typed outputs; works in Claude Desktop, Claude Code, and any MCP client.

Quick Start

[!IMPORTANT] Requires a local VMD install (2.0b1 or 1.9.4+) — this server drives your VMD; no registry or package ships it. On macOS, VMD lives inside a .app, so set VMD_BIN if vmd isn't on your PATH. (The pure hydrate/measure tools still work without VMD.)

Install

Zero-install via uvx (recommended):

uvx vmd-hydrate-mcp                                  # run the server
uvx --from 'vmd-hydrate-mcp[mda]' vmd-hydrate-mcp    # + MDAnalysis for measures/selection

Or from source:

git clone https://github.com/wjgoarxiv/vmd-hydrate-mcp.git
cd vmd-hydrate-mcp && uv pip install -e ".[mda]"

Register with an MCP client

Claude Code — one command:

claude mcp add vmd-hydrate -- uvx vmd-hydrate-mcp

Claude Desktop / any client — add to the mcpServers config (or commit a project .mcp.json):

{
  "mcpServers": {
    "vmd-hydrate": {
      "command": "uvx",
      "args": ["vmd-hydrate-mcp"],
      "env": { "VMD_HYDRATE_MCP_ALLOW_DIR": "/path/to/your/data" }
    }
  }
}

[!IMPORTANT] Set VMD_HYDRATE_MCP_ALLOW_DIR (os-path-separated) to the directories the server may read. All file arguments are realpath-checked against this allowlist — paths outside it are refused.

Attended (GUI) mode

By default the server drives VMD headless (offscreen). To instead open a real VMD window you can watch while Claude controls it live, add VMD_HYDRATE_MCP_DISPLAY=gui to the server's env:

{ "mcpServers": { "vmd-hydrate": {
  "command": "uvx", "args": ["vmd-hydrate-mcp"],
  "env": { "VMD_HYDRATE_MCP_DISPLAY": "gui", "VMD_HYDRATE_MCP_ALLOW_DIR": "/path/to/data" }
}}}

Then ask things like "load prod.gro, show water as points and the surfactant as VDW, then slowly rotate it" — the window updates in real time via load_structureadd_representationrotate_view. (Requires a local desktop session; the same Tcl socket drives both modes.)

MCP Tools

ToolPurposeBackend
vmd_statusVMD version + molecules loaded in the live sessionVMD
load_structureLoad a structure/trajectory (returns a molid)VMD
list_moleculesList loaded moleculesVMD
set_representationStyle/color/material/selection for a molecule (replaces reps)VMD
add_representationLayer another representation (multi-rep views)VMD
clear_representationsRemove all representationsVMD
rotate_view / zoom_view / reset_viewLive camera control (visible in GUI mode)VMD
renderHeadless PNG of the current viewVMD + Tachyon
resolve_selectionAtom count for a selection (catches the 0-atom .gro trap)MDAnalysis
measure_geometryDistance / angle / dihedral by atom indexMDAnalysis
radius_of_gyrationRg of a selectionMDAnalysis
hydrate_order_paramsF3 + F4 water order parametersNumPy
hbond_networkWater H-bond network + coordinationNumPy
identify_cagesCage counts (5¹²/5¹²6⁴/…) + sI/sII/sH structureNumPy
render_cagesPhotorealistic cage render (AO+shadows, ortho); filter / recolor / emphasize cages by promptVMD + NumPy

Usage

1. Analyze hydrate order in a trajectory frame

Compute the F3/F4 order parameters for hydrate.gro

Returns f4_overall, f3_overall, water count, and a plain-language interpretation (crystalline / hydrate-like / liquid / ice).

2. Render a structure

Load hydrate.gro, show the water oxygens as VDW spheres, and render it

Produces an inline PNG rendered headlessly with CPU Tachyon.

3. Inspect the H-bond network

Build the water hydrogen-bond network for hydrate.gro at frame 0

Returns bond count and average coordination (≈4 for a well-formed clathrate).

4. Style hydrate cages by prompt

Load hydrate.gro and show only the sII large cages in magenta with emphasized width

Renders a photorealistic, orthographic image of just the 5¹²6⁴ cages in magenta with thicker edges — the MCP maps this to render_cages(cage_types=["51264"], highlight_color="magenta", emphasis=True). Omit the filters and every cage type is drawn in its palette color (5¹²=cyan, 5¹²6⁴=red, …).

Does it really drive VMD?

Yes — and you can confirm it in one command. examples/verify.py runs the same code the MCP server exposes on a bundled sII CO₂-hydrate example: it pings the real VMD binary, identifies the cages, and renders them headlessly.

python examples/verify.py

Expected output:

[1] VMD found : /Applications/VMD2b1.app/.../vmd_MACOSXARM64
    ping      : pong 2.0b1 MACOSXARM64
[2] Identifying cages in a real sII CO2 hydrate (1088 waters)...
    cage counts : {'51264': 60, '512': 128}
    structure   : sII  (confidence 0.93)
    F4 order    : 0.965  (highly ordered (crystalline hydrate / ice-like))
[3] Rendering cages headlessly (blue = 5^12, red = 5^12 6^4)...
    saved       : examples/output/cages.png (362495 bytes)
OK — vmd-hydrate-mcp drove VMD and identified the cages above.

The images below are real, unretouched VMD renders from that pipeline (not illustrations):


sII crystal — cages colored by type (cyan 5¹², red 5¹²6⁴), photorealistic Tachyon

a single 5¹² dodecahedron, unwrapped across PBC (ambient occlusion + shadows)

The demo video at the top is assembled from frames like these — see video/build_frames.py (drives VMD) and video/remotion/ (Remotion compositing). Rebuild it with python video/build_frames.py && cd video/remotion && npm i && npm run gif.

How It Works

  [.gro / .xtc / LAMMPS dump]
            |
            v
     MCP client (Claude)  --stdio-->  vmd-hydrate-mcp (FastMCP)
                                          |            |
                          numbers  <------+            +------>  visualization
                     MDAnalysis + NumPy                     persistent VMD session
                   (F3/F4, H-bonds, Rg)                    (Tcl socket, 127.0.0.1)
                          |                                         |
                          v                                         v
                  structured JSON                         Tachyon --> PNG image

Numeric science runs in Python (no display, unit-testable in CI). Visualization and rendering run in a long-lived, token-gated VMD process. The two never mix units: hydrate math is nanometers, VMD/MDAnalysis measures are Ångström.

Requirements

DependencyRequiredPurpose
VMD 2.0b1 or 1.9.4+for viz/renderthe visualization engine
Python 3.10+yesthe server
mcpyesModel Context Protocol SDK
MDAnalysis ([mda])for measures/selectiontopology-aware loading
sips / ImageMagick / Pillowfor renderTGA→PNG conversion

[!WARNING] On macOS, VMD ships as a .app and its CLI binary lives inside the bundle. If vmd is not on your PATH, set VMD_BIN to the binary (e.g. /Applications/VMD*.app/Contents/vmd*/vmd_MACOSXARM64). Pure hydrate/measure tools work without VMD.

Contributing

  1. Fork and branch (git checkout -b feature/x).
  2. uv pip install -e ".[dev,mda]" and keep pytest green (science tests need no VMD).
  3. Commit, push, open a PR. Found a bug? Open an issue.

License

MIT — see LICENSE.