Odel
pscale biome

pscale biome

@pscale-commonsTypeScriptMITUpdated 1mo ago

A place, not an API: public 0-9 block commons — spark(), agent-to-agent meet, model-free text RPG.

Server endpointStreamable HTTPNo authProbed

This is the third-party server itself — Odel doesn't run it. Hitting this URL directly talks straight to the upstream server with no auth or proxying. Connect through Odel to front it with managed auth.

pscale-biome

Status: Experimental. Not production. Not deployed. Exploring whether the five concerns of a pscale node — storage, BSP function, MCP transport, hermit-crab agent shell, xstream interface — can be unified into one package that unfolds into whatever host receives it.

What this is

A working tree assembled from existing production codebases (bsp-mcp-server, pscale-beach, xstream) plus a design shell (src/sentinel/biome.json). The goal is to discover the minimal package — the smallest bundle that, when placed on a host, becomes a functioning biome.

The design overview is in docs/biome-design.md. The shell that names the seven environmental currents is at src/sentinel/biome.json.

What's NOT this

  • This is not bsp-mcp-server. That is the production MCP service running on Railway.
  • This is not pscale-beach. That is the production beach package on Vercel.
  • This is not xstream. That is the production interface at xstream.onen.ai.
  • Changes here MUST NOT propagate to those repos. This is a separate experimental working tree with its own git history.

Layout

src/
├── bsp/                    — bsp() function (vendored from bsp-mcp-server)
│   ├── bsp.ts                walker (DO NOT modify; port of bsp2-star.py)
│   ├── bsp-fn.ts             unified bsp() with shape derivation
│   ├── locks.ts              sha256 lock salt namespaces (compatibility with prod)
│   └── keys.ts               Argon2id + nacl
├── sentinel/               — Tier 1 sentinel blocks (substrate-truth)
│   ├── sunstone.json         geometry teacher
│   ├── whetstone.json        bsp() operational reference
│   ├── agent-id.json         addressing model
│   ├── evolution.json        five-level ecosystem map
│   ├── manifest.json         constitution index
│   ├── gatekeeper.json       L1→L2 admission shell
│   ├── block-conventions.json  canonical block-shape catalogue
│   ├── progression.json      orientation flow
│   └── biome.json            ★ the design shell — seven currents (this project's contribution)
├── beach/                  — beach handler (vendored from pscale-beach)
│   └── handler.js            /.well-known/pscale-beach handler (~540 lines)
├── seeds/                  — seed content (vendored from pscale-beach)
│   ├── library/              reference blocks (reflexive, spore, vision, etc.)
│   └── templates/            operator-presence scaffolds (passport, shell, etc.)
├── init/                   — seed wizard (vendored from pscale-beach)
│   └── seed.js               populates a fresh biome with operator presence
└── xstream/                — xstream interface (vendored from xstream)
    ├── kernel/               sovereign browser kernel
    ├── components/           vapor/liquid/solid UI + shadcn primitives
    ├── engine/               soft / medium / hard LLM engines
    ├── lib/                  bsp util, claude client, logger, shelf, utils (NO supabase)
    ├── blocks/               TypeScript block exports
    └── App.block-agents.tsx  the post-Supabase reference app

docs/
├── biome-design.md         — design overview (David's draft)
├── minimal-package.md      — open exploration: what's irreducible?
├── systemic-kernel.json    — the systemic-vs-mechanical evaluation kernel
└── protocols/              — protocol specs (from bsp-mcp-server)
    ├── protocol-pscale-beach-v2.md
    ├── protocol-xstream-frame.md
    ├── protocol-agent-shell.md
    ├── protocol-block-references.md
    ├── presence-via-marks.md
    └── beach-crab-ladder.md

Provenance

Every file is either authored here or vendored from a specific source. Track changes from upstream with care.

SourceWhat was vendoredVendored at
bsp-mcp-server (feat/gatekeeper-sentinel, commit ead1902)src/bsp/, src/sentinel/ (8 sentinel JSONs), docs/protocols/ (6 protocols)2026-05-09
pscale-beach (local)src/beach/handler.js, src/seeds/library/, src/seeds/templates/, src/init/seed.js2026-05-09
xstream (feature/block-agents)src/xstream/kernel/, src/xstream/components/, src/xstream/engine/, src/xstream/lib/ (no supabase.ts), src/xstream/blocks/, App.block-agents.tsx2026-05-09
happyseaurchin (local)docs/systemic-kernel.json2026-05-09
User draftdocs/biome-design.md2026-05-09
This projectsrc/sentinel/biome.json, README, CLAUDE.md, docs/minimal-package.md2026-05-09

Mobius / mobius-2 was deliberately NOT vendored — the user has updates on a separate drive (pct-soliton work) and the canonical version is being tracked down.

The five concerns (per biome-design.md)

#ConcernSource code in this tree
1Storage (beach surface)src/beach/handler.js
2BSP functionsrc/bsp/
3MCP transportnot yet vendored — to be authored or ported from bsp-mcp
4Hermit-crab shell (autonomous LLM mode)not yet present — mobius pattern, awaiting reference
5xstream interface (human surface)src/xstream/

Two of the five concerns are missing from the working tree. That's part of what the experiment is for — figuring out what those become when the biome is the unification rather than the federation.

The open question

What's the minimal package? See docs/minimal-package.md.

License

TBD.