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edumints SCORM MCP

edumints SCORM MCP

@kemalyy4PythonMITUpdated Today

Compiles structured specs into SCORM 1.2/2004 e-learning packages. 30 tools, quality gate, no LLM.

Server endpointSSEOAuthProbed

Registry lists this as Streamable HTTP; the live endpoint answered over SSE.

This is the third-party server itself — Odel doesn't run it. Hitting this URL directly talks straight to the upstream server with no auth or proxying. Connect through Odel to front it with managed auth.

edumints SCORM MCP

License: MIT Release Python 3.11+ MCP

An MCP server that compiles interactive, standards-conformant e-learning courses. You (or an AI client like Claude) are the author; this server is the compiler. Describe a course as a structured spec — the server validates it, renders it, and packages it as a self-contained SCORM zip that runs in any LMS (Moodle, SCORM Cloud, Rustici Engine, …). Deterministic — no LLM runs on the server.

🌐 Languages: English · Türkçe · Español · Русский · 简体中文 · Azərbaycanca · Қазақша · Кыргызча

Live demos

Four complete courses — four audiences, four visual identities — built entirely with this server and served from a live deploy. Click any screenshot to launch.

Be a Password Hero!Spot the PhishThe Ad Hominem ArgumentGrafik Dedektifi
Password Hero demoSpot the Phish demoAd Hominem demoGrafik Dedektifi demo
Ages 9–13 · internet safety · style-playful + custom brandCorporate onboarding · email security · style-minimal + corporate brandGraduate level · argumentation theory · style-premiumTurkish · data literacy · inquiry-based (5E) · evidence-bound assessment

Each demo features a narrative thread, realistic artifact-mockup SVGs, flag-hunting simulations, before/after comparisons, timelines, a case game, and adaptive feedback — with question-level SCORM reporting underneath.

Why this exists

E-learning is usually hand-crafted in heavy desktop authoring tools. This project treats course production as infrastructure for AI agents instead:

  • Zero-install authoring. Connect any MCP client to the hosted endpoint and start building — no toolchain, no local setup. The client describes the course (objectives, screens, quizzes, branching, media) over the Model Context Protocol; the server does the hard part: validation, theming, accessible HTML rendering, the SCORM runtime bridge, and packaging.
  • A quality gate that says no. AI can generate a lot of mediocre content fast. This server pushes back: schema validation on every spec, an anti-slop lint (lint_course) whose error tier blocks builds, and a CI proof chain (XSD + real SCORM Cloud imports + behavioral probe) so that what ships actually works in an LMS — see Standards & evidence.
  • No vendor lock-in. Output is a plain SCORM 1.2/2004 zip with a self-contained player. MIT licensed, self-hostable, and open to contributions.

Author = the MCP client · Compiler = this server.

A quiz screen rendered in the built-in slide-stage player

Quickstart

Option 1 — Hosted MCP (zero install)

Point any MCP client (Claude desktop/web/Code, Antigravity, …) at:

https://scorm.edumints.com/mcp

Sign in via OAuth or get an API key at the portal: https://mcp.edumints.com. Then ask: "Build a 6-minute interactive course on X with a quiz and a summary." — you get a downloadable SCORM zip back.

Works best together with the authoring skill (a Claude Agent Skill that teaches an AI client how to author high-quality courses with this server): https://github.com/kemalyy/edumints-scorm-skill

Option 2 — Docker (self-hosted)

docker run -p 8000:8000 -v "$PWD/data:/data" ghcr.io/kemalyy/edumints-scorm-mcp:latest
# MCP endpoint: http://localhost:8000/mcp   ·   health: http://localhost:8000/health

The image includes all optional features (ffmpeg, Node + HyperFrames for video, Piper TTS).

Apple Silicon + Docker Desktop: if the container crashes with Illegal instruction (SIGILL), it is an upstream native-ARM64 issue in cryptography's Rust bindings (pyca/cryptography#14733) — not this repo. Workaround: run with --platform linux/amd64 (emulated).

Option 3 — Local (Python)

python -m venv .venv && source .venv/bin/activate
pip install ".[tts]"          # ".[tts]" adds offline Turkish TTS (Piper); drop it if unwanted
python server.py              # serves MCP over HTTP

For video generation also install Node 22+ with HyperFrames (npm i -g hyperframes) plus ffmpeg. Configuration: copy .env.example and adapt (data dir, quotas, base URL, TTLs). No secrets are required to run locally.

Example

A course is produced from a single build_from_spec call (this is examples/small.json, abridged):

{
  "title": "Intro to SCORM",
  "scorm_version": "1.2",
  "language": "en",
  "tracking": { "completion_rule": "viewed_all_and_passed", "passing_score": 50 },
  "screens": [
    { "type": "title_slide", "id": "t1", "title": "Intro to SCORM", "subtitle": "Core concepts in 5 minutes" },
    { "type": "content_slide", "id": "c1", "title": "What is SCORM?", "body_html": "<p><strong>SCORM</strong> lets e-learning content talk to an LMS.</p>" },
    { "type": "mcq", "id": "q1", "title": "Mini quiz", "prompt_html": "<p>What is SCORM for?</p>",
      "options": [
        { "id": "a", "text_html": "Content–LMS communication", "correct": true },
        { "id": "b", "text_html": "Video editing" }
      ], "points": 10 },
    { "type": "summary", "id": "s1", "title": "Well done", "body_html": "<p>You learned the basics.</p>" }
  ]
}
build_from_spec(spec) → { project_id, screens: 4, warnings: [] }
build_package(project_id) → downloadable SCORM zip
                              ├─ imsmanifest.xml
                              ├─ index.html          (self-contained player + runtime)
                              └─ assets/

Full working specs live in examples/ (games, branching, themed and i18n courses).

Features

  • 30 MCP toolsbuild_from_spec (single-call path), granular editing (create_project / add_screen / update_screen / …), set_theme / set_tracking, add_asset (SSRF-guarded imports), synthesize_speech (offline Piper TTS), video tools (ffmpeg / HyperFrames motion-graphics), preview / validate_package / build_package, lint_course (quality gate), export_qti (QTI 2.1).
  • 28 screen types — title, content, MCQ, true/false, fill-in-the-blank, drag & drop, hotspot, branching scenario, video, accordion, tabs, flashcards, matching, sorting, timeline, lottie, guided software simulation, decision scenario, term-match race, escape room, labeled diagram, data chart, image compare, results breakdown, poll/reflection, summary, composable game, adaptive practice. Full reference: docs/SCREEN_TYPES.md.
  • Composable game engine — the game screen composes mechanic primitives (score/lives/timer/hints) + declarative when event if condition then action rules + branching nodes; adaptive_practice estimates proficiency (Elo or Bayesian Knowledge Tracing) and calibrates difficulty per learner. See docs/GAME-PATTERNS.md.
  • Slide-stage player — fixed 16:9 stage scaled to every screen, player bar (play/seekbar/captions/menu/replay), narration-synced timed timelines, section-grouped menu, fully responsive, inline SVG icons. i18n shell (tr/en) with RTL support.
  • Real SCORM trackingcmi.interactions (question-level reporting), cmi.objectives, adlcp:masteryscore (1.2) / completionThreshold (2004), LOM metadata, and a compact suspend-data v2 encoding for resume state.
  • Theming — style presets (style-minimal / style-playful / style-premium, and more) layered with brand tokens: one style, many brands. Light/neutral/high-contrast presets, WCAG-aware, prefers-reduced-motion support.
  • Quality gates — anti-slop lint with a blocking error tier, plus game accessibility audits.
  • Media — cross-MCP asset import (add_asset via data-URI or https), ffmpeg processing, programmatic motion-graphic/data-viz video (HyperFrames), built-in offline Turkish TTS (Piper).
  • Telemetry — optional xAPI statements from the player; cmi5 is partial (launch detection only — no cmi5.xml packaging yet). See docs/GAME-XAPI.md.
  • QTI 2.1 export — quiz screens export as QTI assessmentItems for interop with assessment platforms. See docs/QTI.md.
  • SCORM 1.2 & 2004, deterministic packaging, cost guardrails, opt-in/lazy heavy features.

Standards & evidence

Claims are cheap; this repo ships its proof chain in CI:

  1. XSD conformance — generated imsmanifest.xml files are validated against the official ADL/IMS schemas for both SCORM 1.2 and 2004 (automated in tests/test_conformance.py).
  2. Real SCORM Cloud round-trip — CI imports built packages into actual SCORM Cloud via its REST API: 4/4 combinations (small/rich × 1.2/2004) must import with 0 parser warnings and produce a launchable registration. This is a blocking gate, not an advisory check.
  3. Behavioral probescorm-probe launches built courses in real Chromium against a fake LMS and asserts runtime behavior (init, navigation, scoring, completion). Also blocking in CI; a silent skip fails the build.

Details, procedures and honest limits: docs/CONFORMANCE.md. Accessibility: WCAG 2.2 AA conformance statement with explicitly documented limitations — docs/ACCESSIBILITY-CONFORMANCE.md.

Official sources

The only official distribution channels for this project are:

ChannelURL
Source repositoryhttps://github.com/kemalyy/edumints-scorm-mcp
Authoring skillhttps://github.com/kemalyy/edumints-scorm-skill
Container imageghcr.io/kemalyy/edumints-scorm-mcp
Hosted MCP endpointhttps://scorm.edumints.com/mcp
Account portalhttps://mcp.edumints.com

Anything else — mirror repos, re-uploaded zips, PyPI/npm packages, other registries or domains — is unofficial and unverified. We publish no PyPI or npm packages today. If you find a lookalike, please report it via SECURITY.md.

Documentation

DocContents
docs/SCREEN_TYPES.mdAll 28 screen types with fields and examples
docs/CONFORMANCE.mdSCORM conformance evidence & procedures
docs/ACCESSIBILITY-CONFORMANCE.mdWCAG 2.2 AA statement
docs/LMS-INTEGRATION.mdLMS-specific integration notes
docs/QTI.mdQTI 2.1 export
docs/GAME-PATTERNS.mdGame engine patterns
docs/GAME-ADAPTIVE.mdAdaptive practice (Elo/BKT)
docs/GAME-ANTISLOP.mdAnti-slop quality gate
docs/GAME-XAPI.mdxAPI/cmi5 telemetry
docs/GAME-A11Y.mdGame accessibility
docs/ARCHITECTURE.mdSystem architecture

Architecture

MCP client (author)  ──►  scorm-mcp (compiler)
                            ├─ core/        models (Pydantic), packaging, storage
                            ├─ components/  HTML renderer + runtime engine + video compiler
                            ├─ auth/        API-key + OAuth, SSRF guards
                            ├─ themes/      design tokens / presets
                            ├─ runtime/     vendored SCORM runtime (scorm-again, MIT)
                            └─ server.py    FastMCP tools (HTTP)

Output: self-contained index.html + imsmanifest.xml + assets + SCORM runtime, zipped.

Contributing

Issues and PRs welcome. The codebase favors small focused modules, additive changes and backward compatibility. See CONTRIBUTING.md. Tests: pytest.

License

Built by edumints.com. SCORM is a trademark of ADL; other product names mentioned are trademarks of their respective owners (nominative use only).